Let’s go for my web review for the week 2022-21.

The EU Commission is planning automatic CSAM scanning of your private communication – or total surveillance in the name of child protection.

Tags: tech, politics, surveillance

The EU Commission is going down a very dangerous path. Clearly pushing the agenda of global surveillance behind false pretenses, not terrorism this time but “protecting children”. It’s usually one of those two excuses being used to justify such attack on privacy.

Google has been DDoSing SourceHut for over a year

Tags: tech, google, go, performance, complexity

Debatable “feature”, bad implementation, dubious community handling… Clearly not a good example to follow from the Go space.

CrateDepression | Rust Supply-Chain Attack Infects Cloud CI Pipelines with Go Malware

Tags: tech, security, supply-chain, rust, ci

Interesting forensic of a supply chain attack targetting Especially fascinating to me is how it then tries to target CI build environments as preparation for larger attacks.

The mindless tyranny of ‘what if it changes?’ as a software design principle - Blogomatano

Tags: tech, craftsmanship, architecture

A bit on the sarcastic side but there’s definitely some truth to it. This definitely goes against the YAGNI principle.

Proper use of Git tags | Dan Aloni

Tags: tech, git

Good advices on using tags properly for versioning.

The balance has shifted away from SPAs | Read the Tea Leaves

Tags: tech, web, browser, frontend, complexity

Interesting opinion. Indeed, as the browsers are packing more features they can deal with more frontend complexity themselves. This is an opportunity to reduce the amount of code in the frontend code at least for some use cases.

The forgotten benefits of “low tech” user interfaces

Tags: tech, usability, low-tech, ux, complexity

An excellent reminder that usability wise, high-tech is not always the best path. It’s good to also evaluate low-tech options at every turn. This is important to know the pros and cons of all the options you can pick. There’s also an interesting point in there about how those more constrained technologies in fact force and help designers to focus on the most important user features.


Tags: tech, electronics, gaming

Very cool reverse engineering of the schematics of the infamous Pong game. It had no software and no CPU either. Quite a feat.

Bye for now!